What makes a good game? | Eric Zimmerman
What’s the best way to make a project more playful?…
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What’s the best way to make a project more playful? Game designer Eric Zimmerman has a counterintuitive suggestion: a few good rules. Drawing on his experience making everything from video games and tabletop classics to museum-scale installations, he breaks down how creative play comes to life — and how to harness the power of constraints to create endless fun. Hosted on Acast. See acast.com/privacy for more information.
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